Play! NANOO SDK

Self-publishing tool for game/app developers
Play! NANOO SDK

Forum

Communicate with game/app users using the built-in forum. Access it without leaving the game/app! A solid forum goes a long way of sustaining the life of the game/app.
  • Forum: Create Post, View, Search, Recommend, Leave Reply, Add Image, #hashtag, etc.
  • Pin announcement posts on top (Up to 3 posts), Add event post (Set time limit and items to be gifted)
  • Banner Display: Show In-Game/In-App promotion banner. Variety of layouts
  • Gift Item: Integrate ‘Inbox’ to send virtual items to users in real-time
  • Console dashboard stats, Thread Post, External account link, Multiple Language Support, Provision of Web URL

Click on image for details.

Download Play! NANOO brochure, or see real forum in action.

Download Service Information (PDF) Go to Play! NANOO Console See use case

Help Desk

Quickly resolve the issues users have. Professional user support system optimized for global operations! Maximize service satisfaction with higher quality user support.
  • Help Desk: Conversational inquiry UI. Email notification sent automatically upon reply
  • View device and other information of the inquiring user. Speed up replies by customizing and setting up canned responses
  • FAQ: Post and manage answers to frequently asked questions. Add FAQs by user language.
  • Gift Item: Upon integrating ‘Inbox’ service, send item to the inquirer
  • Add Dashboard Stats and Seats for having additional user support admins

Click on image for details.

Download brochure for Play! NANOO or see the User Support in action.

Download Service Information (PDF) Go to Play! NANOO Console See use case

Receipt Validation

A must-have feature to prevent fraudulent payments. See App Store, Google Play receipts, payment activity and real-time revenue stats via PC or mobile.
  • Prevent false payments: Verify receipts of App Store and Google Play against Play! NANOO server payment record
  • See real-time revenue: by day, platform revenue stats. See on mobile devices
  • Payment activity (Platform, Order ID, Item, Amount, Purchaser, Registered Date) provided
  • Integrate ‘Receipt Validation’ + 'User Support' for the optimum user experience

Click on image for details.

Download Play! NANOO brochure for details.

Download Service Information (PDF) Go to Play! NANOO Console

Coupons

Generate coupons and authenticate them through servers. Generate mass coupons and manage them effectively. Use the coupons when event promotions are run.
  • Coupon Activity
  • Coupon Info (UUID, Nickname, Coupon Code, Item Code, Item Quantity, Register Date)
  • Create group coupons or issue individual ones
  • Create codes with up to 10 characters, expiration date, and quantity
  • Schedule mass coupon send outs for big promotions

Click on image for details.

Download Play! NANOO brochure for details.

Download Service Information (PDF) Go to Play! NANOO Console

Inbox

Without having to build your own server, create an Inbox for the users and send items to an individual or a group of users. Use Inbox service to stimulate the forum and for supporting users.
  • Issue Item: Enter UUID, Message, Item Code, Quantity, Expiration Date
  • Events: For when items are issued to all the users. Set event name, message for the items, OS Platform, and game version. Support for scheduling items. Set expiration date.
  • Subscriptions: Support for subscription items (VIP Items). Enter UUID, Item Name, Item Valid Period, Store Period, Message, Quantity. View subscription item use history.

Click on image for details.

Download Play! NANOO brochure for details.

Download Service Information (PDF) Go to Play! NANOO Console

Cloud Data

Store data for games that do not require servers to play the game. The player can save and load their own game data to the server. Use this service for stable and satisfying user experience.
  • Save and load player save data on a server
  • Use it for asynchronous server content and system

Click on image for details.

Download Play! NANOO brochure for details.

Download Service Information (PDF) Go to Play! NANOO Console

Leaderboards

Instead of the ranking system provided by the OS, use in-game/in-app ranking system. Provide players with motivations to compete. In addition to basic ranking, seasonal rankings are supported.
  • Total Ranking: Set Unique ID, Title, Sort Type, Min/Max Score.
  • Season Ranking: Ranking by Season, Ranking by Country. Unique ID, Title, Sort Order, Min/Max Scores, Season Period, Country Ranking, Save Best Score.
  • User Ban System: Cheater history. Unban cheaters. Look up UUID, nickname, and view ban list.

Click on image for details.

Download Play! NANOO brochure for details.

Download Service Information (PDF) Go to Play! NANOO Console
To download or access the Play! NANOO SDK console,  Click Here!

Play! NANOO Console: Start SDK integration

Set up and control all the features of Play! NANOO through the console.
Play! NANOO Console
1. Creating account and login
  • A. Connect to console (https://console.playnanoo.com)
  • B. Sign up to create account. Confirm via verification email.
  • C. Log in with the created account
  • Play! NANOO Console
    2. Add Game/App
  • A. Click on ‘Add Game/App’ button
  • B. Set Game/App name, Game ID (Unique ID)
  • C. Set Genre, Icon, Default Language, Base Time Zone, Base Currency
  • Play! NANOO Console
    3. Select Services
  • A. Select and confirm services to use
  • B. Enable service
  • C. Change sub settings for each service
  • Play! NANOO Console
    4. Integrate SDK
  • A. Download Link Guide
  • B. Download the latest version of SDK
  • C. Settings > Manage API key, Add package
  • Play! NANOO Console
    5. Test
  • A. Test after integrating SDK / Data Check
  • B. Add and manage admins, change profiles and permissions
  • C. Ready for Game/App release
    • 1
      Creating account and login
    • 2
      Add Game/App
    • 3
      Select Services
    • 4
      Integrate SDK
    • 5
      Test

    Play! NANOO Price Plans

    Upon signup, payment will be charged automatically each month.

    Basic monthly fee of 1 USD will be charged upon adding a game/app. (Payment will not be charged until the end of the free 1-year period on signup.)

    Forum Cost

    Indie/Personal

    Free
    • 1 App
    • Less than 5,000 MAU
    • No support for custom logo
    • -

    Professional

    POPULAR
    $150/ month
    • 1 App
    • 5,000 to 100,000 MAU
    • No support for custom logo
    • -

    Expert/Publisher

    $450/ month
    • 1 App
    • 100,000 to 250,000 MAU
    • Custom logo supported
    • -

    Enterprise

    $1,000/ month
    • 1 App
    • Unlimited MAU
    • Custom logo supported
    • -
    * Price plan will be automatically upgraded when the given threshold is exceeded.

    Help Desk Cost

    Indie/Personal

    Free
    • 1 App, 1 Seat
    • Less than 5,000 MAU
    • 1 Seat provided
    • No support for custom logo

    Professional

    POPULAR
    $50/ month
    • 1 App, 1 Seat
    • 5,000 to 100,000 MAU
    • Add up to 3 additional Seats
    • No support for custom logo

    Expert/Publisher

    $100/ month
    • 1 App, 1 Seat
    • 100,000 to 250,000 MAU
    • Add up to 5 additional Seats
    • Custom logo supported

    Enterprise

    $200/ month
    • 1 App, 1 Seat
    • Unlimited MAU
    • Unlimited Seats
    • Custom logo and email format supported
    * Price plan will be automatically upgraded when the given threshold is exceeded.

    Service Call Cost

      Cost/Call Description and price examples Provided for Free
    Receipt Validation $0.00004 10,000 calls = $0.40 5,000 calls/month
    Coupon $0.00006 10,000 calls = $0.60 50,000 calls/month
    Inbox $0.00006 10,000 calls = $0.60 50,000 calls/month
    Cloud Data $0.00008
    (Less than 4 KB data = 1 call)
    1 call = maximum of 4 KB data (e.g. 8 KB data = 2 calls)
    10,000 calls = $0.80
    50,000 calls/month
    Leaderboards $0.00008
    (Less than 4 KB data = 1 call)
    Maximum of 4 KB can be used per 1 call (e.g. 8 KB data = 2 calls)
    10,000 calls = $0.80
    50,000 calls/month
    *

    Our Service Q&A

    Q. Why should I use Play! NANOO SDK?

    Mobile Game/App services require content development as well as a variety of support. It may take a lot of time and manpower to develop all of the required features. Using Play! NANOO SDK conveniently enables the use of all or some of the features needed.

    Q. How reliable is your service?

    Used by us for our game services, the service features have been developed and polished over time. With a total of over 17 million games that have used the SDK, we are confident in its performance and stability with Amazon servers being used for backends.

    Q. $1 has been charged on my account.

    $1 is charged to each game/app upon registration. This is to prevent unnecessary data accumulation on Play! NANOO server. However, this basic fee will be waived for 1 year after signing up.

    Q. Can I try out the service for free before implementing the SDK?

    Definitely. Simply go to the console site and create an account. After the account has been approved, the service features can be previewed on the console site by registering the Game/App. To service the Game/App, a credit card must be registered. Please be aware that without a registered credit card, the registered information of Game/App of the account will be deleted after a week.

    Q. How is service cost calculated?

    Price cost will be based on MAU of Forum and User Support. If multiple admins use the same account, Seats will need to be added per account. The cost of Receipt Validation, Coupons, Inbox, Cloud Data and Ranking service will be based on the number of API Calls made. The usage amount fees for using the service can be viewed in in the management page.

    Q. I would like to implement Play! NANOO SDK on not one, but multiple Games/Apps.

    Please contact us if you would be using the SDK on multiple games/apps at an enterprise level.